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Paladin in WoW TWW 11.0.5 Patch Notes: Full List of Updates and Changes

Paladin in WoW TWW 11.0.5 Patch Notes: Full List of Updates and Changes

The latest update in World of Warcraft (WoW), titled The War Within (TWW), brings significant changes to various classes, including the Paladin. The gaming patch 11.0.5 brings many changes to gameplay, new talents and existing abilities. Whether you’re Holy, Protection or Ret Paladin this guiide will go over all the changes. In this guide we will go over the Paladin changes, new talents, ability changes and more.

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New Paladin Talents and Updates in WoW TWW 11.0.5

Paladin Talents and Updates in WoW TWW 11.0.5

Paladins have always been a jack of all trades class in World of Warcraft, able to tank, heal and deal damage. 11.0.5 for TWW has brought changes to Paladins across all specs. From new talents to ability changes, these adjustments will make them more useful and fun to play. In this article we will go over all the updates and highlight the most important bits.

World of Warcraft: The War Within 11.0.5 brings new talents for Paladins, more utility, healing and combat. The new talents improve solo and group play, palas get more versatility in healing, movement and offense. Below is a breakdown of the new talents and key changes.

Updated Talents for Paladins in WoW The War Within

The new talents for Paladins are focused on healing abilities, defense mechanisms and mobility in PvE and PvP. Each talent brings something unique to the holy warriors’ role in different content.

Talent Description
Holy Ritual Heals allies when you cast a Blessing spell on them and heals them again when the blessing ends.
Worthy Sacrifice Automatically casts Blessing of Sacrifice onto allies when they receive damage below 35% health.
Steed of Liberty Divine Steed also grants Blessing of Freedom for 3 seconds.
Eye for an Eye Deals Holy damage to melee and ranged attackers when they strike you during Ardent Defender or Divine Protection.
Stoicism Reduces the duration of stun effects on you by 20%, or 10% in PvP combat.
Wrench Evil Reduces the cast time of Turn Evil by 100%.
Stand Against Evil Turn Evil now affects 5 additional nearby enemies.
Righteous Protection Blessing of Sacrifice removes and prevents Poison and Disease effects.

These talents bring offense, defense and crowd control to Paladins. Talents like Worthy Sacrifice and Righteous Protection are must haves for keeping your allies alive and protected.

Additional New Talents for Paladins

There are more talents in the patch that add to the Paladin’s toolkit, especially healing and aura management.

Talent Description
Light’s Countenance Reduces the cooldowns of Repentance and Blinding Light by 15 seconds.
Sacred Strength Holy Power spending abilities are 2% more effective.
Divine Spurs Reduces Divine Steed’s cooldown by 20% but also reduces its duration by 40%.
A Just Reward After Cleanse removes an effect from an ally, they are healed.
Empyreal Ward Lay on Hands grants 100% increased armor and ignores healing reduction effects for 30 seconds.
Lightbearer 10% of all healing done to you heals up to 4 nearby allies, divided evenly among them.
Selfless Healer Flash of Light and Holy Light are 30% more effective on allies, and 40% of healing also heals you.

These talents increase the Paladin’s healing and group utility. Abilities like Empyreal Ward and Selfless Healer make them more valuable in group play by giving consistent healing to the group.

Redesigned Abilities and Talents

Besides new talents, some existing abilities have been reworked to be more efficient. These changes make the gameplay for Paladins more streamlined so you can use your core abilities more easily.

Redesigned Talent New Effect
Fist of Justice Reduces the cooldown of Hammer of Justice by 15 seconds.
Sanctified Wrath Increases the duration of Avenging Wrath and applies the respective specialization effect.
Consecrated Ground Now available in the class tree, previously a Protection and Retribution talent.
Auras of the Resolute Now teaches Crusader Aura in addition to its previous effects.
Seasoned Warhorse Now learned passively at level 40, providing increased movement speed during Divine Steed.

These redesigned abilities make it easier to manage cooldowns and provide more sustained damage or healing over time.

Talents That Have Been Removed

Some talents have been removed from the tree, either replaced by better options or merged into new abilities.

Removed Talents Description
Avenging Wrath: Might This variation of Avenging Wrath has been removed, simplifying the ability to one version.
Crusader Aura Removed as a separate talent and merged with Auras of the Resolute.
Fading Light This ability has been removed to make way for more effective talents.
Golden Path Removed to streamline healing abilities for Paladins.
Seal of Mercy Removed due to balance adjustments in healing.

The changes in WoW TWW 11.0.5 for Paladins give them more flexibility and power. With new abilities for healing, movement and defense, Paladins can play more roles. The redesigned abilities and removed talents make the gameplay more smooth so you can focus on maxing out in every fight. This makes Paladins all around combatants in World of Warcraft: The War Within.

Specialization-Specific Changes of Paladins in the Patch 11.0.5 of WoW TWW

Specialization-Specific Changes of Paladins

In the WoW 11.0.5 patch for The War Within expansion, Paladins got updated across all specs: Holy, Protection and Retribution. Each spec got big improvements to healing, damage and utility. Below we’ll go over the spec-specific adjustments, new talents, ability changes and developer comments.

Holy Paladin Changes

Holy Paladins, known for their healing, got buffs to their core healing spells in 11.0.5. These changes aim to increase their overall healing and simplify their talent tree. Here’s the big Holy Paladin changes.

Ability Change
Healing Increased by 3%.
Word of Glory Healing increased by 5%.
Shield of the Righteous Damage increased by 10%.
Divine Favor Now appears on the personal resource display, no visual effect.
Awakening’s Judgment Buff Now appears on the personal resource display.

Holy Paladins can now heal more in PvE and PvP with these buffs. Divine Favor and Awakening’s Judgment on personal resource display makes their rotation more clear and user friendly.

Protection Paladin Changes

Protection Paladins got defensive and offensive changes to keep them strong tanks that can take a lot of damage and contribute to the team’s win. 11.0.5 added new talents and increased the effectiveness of Shield of the Righteous. Here’s the big changes.

Ability Change
New Talent: Refining Fire Enemies hit by Avenger’s Shield burn with Holy Fire (DoT effect).
Damage Increased by 6%.
Word of Glory Healing increased by 20%.
Base Armor Increased by 10%.
Shield of the Righteous Armor and damage bonuses increased by 20%.
Blessed Hammer Cooldown reduced by 10%.
Judgment Cooldown reduced by 10%.
Hammer of the Righteous Cooldown reduced by 10%.
Inmost Light Cooldown reduction increased to 33% (was 20%).

Protection Paladins are now even more tanky with these changes. Refining Fire talent adds a DoT to their tanking rotation, Word of Glory and Shield of the Righteous buffs gives them more sustain in high damage situations.

Retribution Paladin Changes

Retribution Paladins are all about burst damage and 11.0.5 makes them even better at that. With damage buffs and core ability changes, Retribution Paladins can now compete with other DPS classes. Here’s the big changes for Retribution Paladins.

Ability Change
Damage Increased by 6%.
Shield of the Righteous Damage increased by 20%.
Word of Glory Healing increased by 10%.

These changes allow Retribution Paladins to maintain burst damage while having more survivability with Word of Glory healing. Overall damage increase makes them competitive in single target and multi target.

The 11.0.5 patch for The War Within expansion has changes for all Paladin specs. Holy Paladins can now heal more, Protection Paladins got more tanking and damage tools, Retribution Paladins got more damage. Whether you heal, tank or deal damage, these adjustments give you new ways to play the Paladin class and makes it more viable across all content in World of Warcraft.

Paladins in WoW TWW 11.0.5 – Stronger and More Versatile

11.0.5 in World of Warcraft: The War Within has a lot of changes to the Paladin class. Whether you heal, tank or deal damage, these changes gives you more utility, stronger abilities and more talent options. From new abilities like Holy Ritual and Worthy Sacrifice to ability buffs for Avenging Wrath and Judgment, Paladins are now better and more versatile than ever.

As players progress through The War Within expansion, Paladins will be key in dungeons, raids and PvP content, so these adjustment is important to success. Whether you tank, heal or deal damage, these changes makes Paladin a top tier class in the latest expansion of World of Warcraft.

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